Global Movement - Pathfinding

16 outubro 2018, 14:30 João Miguel Dias

World Representations for Pathfinding

  • Navigation Mesh
Optimized Data Structures for A*
  • Priority Queue
  • Priority Heap
  • Bucketed Priority Queues
  • Node Array A*
Heuristics for A*
  • Euclidean distance
  • Manhatan distance
  • Diagonal distance
  • Cluster-based heuristics
  • Gateway heuristic