Bibliografia

Principal

  • Artificial Intelligence for Games, 2nd edition: Ian Millington and John Funge 2009 Elsevier

Secundária

  • AI Game Programming Wisdom: Edt. Steve Rabin 2002 Charles River Media
  • AI Game Programming Wisdom 2 : Edt. Steve Rabin 2003 Cengage Learning
  • AI Game Programming Wisdom 3: Edt. Steve Rabin 2006 Cengage Learning
  • AI Game Programming Wisdom 4: Edt. Steve Rabin 2008 Charles River Media