Shaders to Assignment 3
9 dezembro 2019, 11:48 • Joao Antonio Madeiras Pereira
As said during the Couse, the students should write their own GLSL shaders, at least, to implement the Skybox and the Environment mapping by using cube textures.
9 dezembro 2019, 11:48 • Joao Antonio Madeiras Pereira
As said during the Couse, the students should write their own GLSL shaders, at least, to implement the Skybox and the Environment mapping by using cube textures.