OBJECTIVES

1) Continue to improve the objectives of previous labs
2) Incorporate graphics elements with transparency in your application
3) Use the stencil test in your game. Download the attached Stencil demo code

4) It is also provided an updated Multitexturing demo which uses the Devil library to support different images format for the textures. Don't forget to include the header and lib files of the Devil in your Visual Studio project.

NOTE: The students are free to choose the parts of the game or the graphic elements  which will be used to implement the blending and stencil techniques.


Attachments