Bibliografia

Principal

  • Andrew Rollings and Ernest Adams on Game Design: Andrew Rollings e Ernest Adams 2003 New Riders
  • 21st Century Game Design: Chris Bateman e Richard Boon 2006 Charles River Media – Game Development Series
  • Theory of Fun for Game Design: Raph Koster 2003 Paraglyph Press
  • Games, Theory and Applications: L.C. Thomas 2003 Dover Publications

Secundária

  • Rules of Play : Game Design Fundamentals: Katie Salen and Eric Zimmerman 2003 MIT Press
  • Better Game Characters by Design: A Psychological Approach: Katherine Isbister 2005 Morgan Kaufmann
  • Character Development and Storytelling for Games: Lee Sheldon 2004 Course Technology PTR
  • Creating Emotion in Games: The Craft and Art of Emotioneering: David Freeman 2003 New Riders