Bibliografia

Principal

  • AI for Games, 3rd Ed: Ian Millington 2019 CRC Press

Secundária

  • Artificial Intelligence and Games: Yannakakis, Togelius 2018 Springer
  • AI Game Programming Wisdom 1,2,3,4, Edt: Steve Rabin 2002, 2003, 2006 and 2008 Charles River Media
  • Game AI Pro 1,2,3, Edt: Steve Rabin 2013, 2015 and 2017 CRC Press