Sumários
Balancing Emergent Progression (online class)
31 outubro 2024, 14:00 • Carlos António Roque Martinho
Designing mechanics for progression and emergence. Dorman's Machinations. Feedback structures. Game mechanics design patterns. Useful techniques. Case study: Will Wright's SimWar.
Dramatic Elements
24 outubro 2024, 14:30 • Carlos António Roque Martinho
Importance of fiction in games. Elements of narrative. Empirical exploration of authoring intent and player freedom in interactive storytelling. Ludo-narrative consonance. Using player story in games. Classical story arc. Campbell's Monomyth. Jungian character archetypes.
Sixth Sprint Week
24 outubro 2024, 10:30 • Carolina Luís Ribeiro Brás
In this class, each group performed interviews to test their prototype while testing the prototypes of other groups (related to Day 5 of the Sprint).
Sixth Sprint Week
22 outubro 2024, 09:00 • Pedro Alexandre Simões dos Santos
In this class, each group performed interviews to test their prototype while testing the prototypes of other groups (related to Day 5 of the Sprint).
Sixth Sprint Week
21 outubro 2024, 14:00 • Samuel Simão Canada Gomes
In this class, each group performed interviews to test their prototype while testing the prototypes of other groups (related to Day 5 of the Sprint).