Sumários

2nd Project Checkpoint

14 dezembro 2018, 09:30 Carlos António Roque Martinho

Testing and discussing the first version of the techniques that will be developed for the team project.


OpenGL Shading Language - Advanced (5 / 5)

12 dezembro 2018, 11:00 Carlos António Roque Martinho

Real-time Physically-Based Rendering.


OpenGL Shading Language - Advanced (4 / 5)

12 dezembro 2018, 09:30 Carlos António Roque Martinho

Discussion of final checkpoint. Shell texturing and fur simulation. Ambient Occlusion, static and dynamic computation in object-space and screen-space.


Team project development

7 dezembro 2018, 12:30 Carlos António Roque Martinho

Support to the development of the first checkpoint of team projects.


Team project development

7 dezembro 2018, 09:30 Carlos António Roque Martinho

Support to the development of the first checkpoint of team projects.