Sumários
2nd Project Checkpoint
14 dezembro 2018, 09:30 • Carlos António Roque Martinho
Testing and discussing the first version of the techniques that will be developed for the team project.
OpenGL Shading Language - Advanced (5 / 5)
12 dezembro 2018, 11:00 • Carlos António Roque Martinho
Real-time Physically-Based Rendering.
OpenGL Shading Language - Advanced (4 / 5)
12 dezembro 2018, 09:30 • Carlos António Roque Martinho
Discussion of final checkpoint. Shell texturing and fur simulation. Ambient Occlusion, static and dynamic computation in object-space and screen-space.
Team project development
7 dezembro 2018, 12:30 • Carlos António Roque Martinho
Support to the development of the first checkpoint of team projects.
Team project development
7 dezembro 2018, 09:30 • Carlos António Roque Martinho
Support to the development of the first checkpoint of team projects.